Overcharge
Once per turn, push the mech for an extra quick action as a free action — even one you've already used. Costs heat that escalates each use until your next Full Repair: 1 → 1d3 → 1d6 → 1d6+4.
Tip
Early in a mission it's cheap — remind new players it exists.
Turns & actions · Core p.73 · See also: Heat, Quick Action