Attacks
Melee: d20 + Grit vs Evasion, target within weapon Threat; ignores cover. Ranged: d20 + Grit vs Evasion within Range; affected by Cover, and +1 Difficulty if you're Engaged. Tech: see Tech Attack. All need Line of Sight.
Rolls · Core p.64 · See also: Critical Hit, Accuracy and Difficulty, Cover